EndgamerBlack Myth: Wukong
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The Gathering Cave

Violet Spider紫蛛儿

Mandatory
Defeated
What it inflicts
Poison
Phases
2 phasesa single health bar; hypnotic gaze below half
Equipment
One setno shrine or checkpoint between the phases

Recommended gear

With what you can get before this boss, in your first cycle.

Editor's pick The Non-Pure Gauntlets and Greaves, unlocked by Zhu Bajie, resist Poison and, worn together, sharply cut the damage you take right after a spirit attack or a transformation; each needs 1 Fine Gold Thread, the 2 that Bajie drops, otherwise keep your Serpentscale pieces. With the golden mask and shirt, if you have them, that spirit attack also raises your Attack, as does a vessel, which can also cut off her hypnotic gaze. The Cuo Jin-Yin Belt Hook, the Bronze Buddha Pendant and the Gall Gem boost your Poison Resistance; Azure Dust, immune to the Four Banes, soaks her hits on the bed of webs, and Red Tides, which inflicts Scorch Bane, is the offensive option.

Weapon attack
80
Armor defense
188
Resistance: Poison
+8

Base values, before upgrades, from the registry.

The fight

A single fight, with no pause. She reuses several of the Second Sister's leg strikes and leaps, plus webs that stick to the ground and poison. Around half her health, she buries her head in the ground for a huge poison explosion; her eyes then start to glow and the arena lights up. If her gaze mesmerizes you, you end up on a bed of webs where every move slows you down, for about 30 seconds; it only happens once.

One set: no pause, and her Poison lasts the whole fight.

Spells, transformation and soaks are set at a Keeper's Shrine (soaks also with the Shen Monkey), never during a fight: what you bring into a fight stays until the end. One spell per category: Cloud Step and Rock Solid exclude each other, pick one before the fight.

What it inflicts

  • Poison: her bites and leg strikes, signaled by legs turning green, her homing poison orbs, her spit and ground sprays that leave pools, and her huge poison explosion. While poisoned, you keep losing health: stay near full.

Attacks to watch

  • A web volley in a wide arc in front of her, often as an opener: dodge it, then move the fight away from the sticky patches it leaves on the ground. If you get caught, mash dodge to break free.
  • Often after her webs, 5 homing poison orbs. She can also laugh while sending web strands one by one, then a wave of 12 projectiles. All of it can be knocked away with Staff Spin.
  • A leg raised to the side, alternating downward stabs, then a big leaping slam, often followed by poison spat in front of her; same after her leaping double stab. Dodge sideways, not forward or back, before striking back.
  • Her body twitches in place, then she pivots into a very powerful abdomen slam: back off as soon as she repositions.
  • Below half health: head buried in the ground, abdomen raised, then a very wide poison explosion. Get away early or stay behind her, and don't hit the abdomen; Pillar Stance also soaks it, for about half your stamina.

What works

  • Dodge her first combo, then A Pluck of Many, Immobilize, a combo and the Wandering Wight's attack: if it lands, it stuns her. Keep comboing while she's staggered, then Cloud Step and your transformation. A Pluck of Many, Immobilize, Wandering Wight, Cloud Step
  • Antimiasma Powder: it removes Poison and briefly raises your Poison Resistance; the Webbed Hollow shrines sell it. Antimiasma Powder
  • Hypnotic gaze: as soon as her body starts to glow, turn the camera so you don't look at her until the effect ends. A vessel can also interrupt the attack. Wind Tamer
  • Rock Solid, in place of Cloud Step: it easily deflects her attacks but pushes her back out of reach, so keep Focus to follow up at once with a Thrust or Pillar Stance heavy attack. On the bed of webs, it also knocks her attacks away. Rock Solid

Strategy

  • Stay close and behind her: from afar, she pelts you with webs, and behind her you avoid most of her attacks. To reposition, use Immobilize or Cloud Step.
  • Cast Immobilize while she's low, right after an attack where she ducks toward you or when she falls, not while her body is raised.
  • Her legs turning green signal a poisoning attack: that's your cue to dodge.
  • Before the fight, take attack and crit medicines to shorten it, and heal as soon as a hit lands: the Poison can finish you off.

Access

Webbed Hollow, The Gathering Cave shrine. After the second Zhu Bajie fight, pass The Purifying Spring shrine, cross the gorge and climb the switchback path to the shrine's plateau. Then walk into the large cave: a cutscene about her past with Bajie starts the fight. Mandatory: she is the final boss of the Webbed Hollow.

What it gives

Will: 2,608

Unlocks

The Spider Leg unlocks the Spider Celestial Staff, an upgrade of the Chitin Staff that also needs 4 Gold Tree Cores and 8 Refined Iron Sand. It keeps the Chitin Staff's healing and, while you are poisoned, your hits inflict Poison Bane.

Updates

No published update changes this boss.

In NG+

In NG+, you keep your gear, spells, transformations and spirits, and bosses are tougher. Key items don't carry over: the chapter's quest items must be taken again.

Page checked on October 16, 2026.