Village Entrance
Earth Wolf地狼
- What it inflicts
- No status effect
- Phases
- 1 phase
- Equipment
- One set
Recommended gear
With what you can have when you first come across it.
Editor's pick Same baseline as for the nearby frog, with the Guangmou spirit first: its Poison adds to Red Tides' Burn.
- Weapon attack
- 50
- Armor defense
- 79
- Resistance: Burn
- +7
Base values, before upgrades, from the registry.
- Weapon
Wind Bear Staff Crafting: Flame Ebongold × 1, Yaoguai Core × 4, Stone Spirit × 8, 8,100 WillOtherwise: Twin Serpents Staff
- Headgear
Bronze Monkey Mask Crafting: Yarn × 4, Silk × 2, 1,800 WillOtherwise: Grey Wolf Mask
- Chest
Ebongold Silk Robe Crafting: Yarn × 5, Silk × 2, 1,800 WillOtherwise: Bronze Brocade Battlerobe
- Arms
Ebongold Armguard Crafting: Yarn × 1, Silk × 1, 810 WillOtherwise: Bronze Armguard
- Legs
Ebongold Gaiters Crafting: Yarn × 2, Silk × 1, 1,080 WillOtherwise: Bronze Buskins
- Spirit
Otherwise: Wandering Wight
- Transformation
- Spells
- Curios
- Gourd
- Soaks
The fight
A single phase, among rats that join the fight: clear them first.
One set: nothing changes during the fight.
Spells, transformation and soaks are set at a Keeper's Shrine, never mid-fight: what you bring into a fight stays until the end. One spell per category: Cloud Step and Rock Solid exclude each other, pick one before the fight.
What it inflicts
- No status effect reported: physical claws, bites and charges.
Attacks to watch
- Devastating charge when you back off: dodge sideways.
- Grab: he backs up then lunges, with an orange glow; dodge, it hurts a lot.
- Hind-leg kick if you stay behind him.
What works
- Immobilize, then your transformation, then heavy attacks; circle around the structures while things recharge. Immobilize
- Red Tides and the Guangmou spirit: Burn and Poison together take a big chunk of his health. Red Tides, Guangmou
Strategy
- Clear the enemies around before attacking him.
- His claws and bites often come in pairs: dodge twice before striking back.
Access
Village Entrance, Sandgate Village: the big gate near the shrine is locked, go around the wall; a breakable wall below a roof guarded by a rat archer leads to the heart of the village, where he waits. Optional.
What it gives
- to obtainEarth Wolf
- to obtainBlood of the Iron Bull
- to obtainTiny Piece of Gold
- to obtainYarn
Will: 835
Updates
No published update changes this boss.
In NG+
In NG+, you keep your gear, spells, transformations and spirits, and bosses are tougher. Key items don't carry over: the Vanguards' keys, the Loong Scales and quest items must be taken again.
Page checked on October 16, 2026.