Ashen Pass I
Pale-Axe Stalwart皓斧力士
- What it inflicts
- No status effect
- Phases
- 1 phase
- Equipment
- One set
Recommended gear
With what you can get before this boss, in your first cycle.
Editor's pick His attacks are slow: the Fireproof Mantle mostly helps you worry less about the fireballs. The Golden mask and shirt considerably raise your attack right after your spirit or vessel, and the Non-Pure gauntlets and greaves considerably reduce the damage you take as you exit your spirit or transformation; these 4 pieces take 6 Fine Gold Thread in all, and the chapter's shrine store sells 2: failing that, keep your Loongscale pieces. The Jade Moon Rabbit and the Gold Sun Crow strengthen each other when worn together.
- Weapon attack
- 80
- Armor defense
- 188
- Resistance: Poison
- +8
Base values, before upgrades, from the registry.
- Weapon
Chitin Staff Crafting: Venomous Hair × 1, Refined Iron Sand × 4, Yaoguai Core × 8, 20,000 WillOtherwise: Visionary Centipede Staff, Spider Celestial Staff
- Headgear
Golden Mask of Fury Crafting: Cold Iron Leaves × 4, Fine Gold Thread × 2, 6,600 WillOtherwise: See No Evil
- Chest
Golden Embroidered Shirt Crafting: Cold Iron Leaves × 5, Fine Gold Thread × 2, 8,000 WillOtherwise: Loongscale Battlerobe
- Arms
Non-Pure Gauntlets Crafting: Cold Iron Leaves × 1, Fine Gold Thread × 1, 3,600 WillOtherwise: Loongscale Armguard
- Legs
Non-Pure Greaves Crafting: Cold Iron Leaves × 2, Fine Gold Thread × 1, 7,200 WillOtherwise: Loongscale Greaves
- Vessel
Otherwise: Weaver's Needle
- Spirit
Otherwise: Earth Wolf
- Transformation
- Spells
- Curios
- Gourd
Otherwise: Medicine Master Gourd
- Soaks
The fight
A single fight, in the middle of a brawl between Revenants and Bull Soldiers, under the fireballs thrown by the Brown-Iron Cart, posted higher up. His attacks are slow, and the fire hits him too. At around 25% of his health, he drops to one knee and the fight ends.
One set: a single fight, with no pause.
Spells, transformation and soaks are set at a Keeper's Shrine (soaks also with the Shen Monkey), never during a fight: what you bring into a fight stays until the end. One spell per category: Cloud Step and Rock Solid exclude each other, pick one before the fight.
What it inflicts
- No known status: his attacks are axe swings, kicks, charges and leaps. The fireballs raining on the arena deal fire damage.
Attacks to watch
- Big, slow axe swings: dodge, then follow up with a combo while he recovers. He also kicks now and then.
- A leap, axe raised overhead, then a slam as he lands: dodge this one too.
- His charges and axe swings hit very hard, and his charge knocks you back: dodge them.
- Fireballs: the Brown-Iron Cart bombards the arena; watch where they land.
What works
- Lure him near where the fireballs land: the fire affects him too, wears down his health and sometimes staggers him completely, opening him up to long combos and heavy attacks.
- A Pluck of Many, Immobilize, a light-attack combo, the Wandering Wight's attack, Cloud Step, then your transformation: this sequence is enough to finish him. A Pluck of Many, Immobilize, Wandering Wight, Cloud Step
- Between your staff combos, Cloud Step makes you more mobile and Immobilize curbs his aggression. Cloud Step, Immobilize
- Fireproof Mantle: with it, you worry less about the fireballs and more about the fight. Fireproof Mantle
Strategy
- The brawling enemies: take them out first so they don't get in the way, or ignore them and focus on him.
- Once the fight is over, clear out the rest of the brawl before talking to him, so you aren't interrupted.
- The Brown-Iron Cart waits right after, at the top of the stairs: you can first go back and rest at a shrine.
Access
Woods of Ember, Ashen Pass I shrine, the chapter's first: go right and through the underpass; beyond it, Revenants and Bull Sergeants are fighting under a rain of fireballs, and he is in the thick of it. His health bar appears as soon as you approach. Mandatory: the way to the Brown-Iron Cart goes through his arena.
What it gives
Unlocks
No loot of his own: once beaten, he gives you the Five Element Carts quest, which leads to Bishui Cave.
Against the arena wall, 2 chests are left to open: Cold Iron Leaves, Will, a Mind Core and a Gold Tree Core. This loot doesn't come from him.
Updates
No published update changes this boss.
In NG+
In NG+, you keep your gear, spells, transformations and spirits, and bosses are tougher. Key items don't carry over: the chapter's quest items must be taken again.
Page checked on October 17, 2026.